A complete journey through six realms
Greenvale Frontier, Old Kingdom Roads, Forgotten Wilds, Ashen Mountains, Shadowlands and Ancient Expanse each received their current Standard Adventures and regional boss. Old Kingdom Roads and the four later realms also include a Dungeon; no unimplemented Greenvale Dungeon has been added to the story. Adventures still resolve automatically over time, preserving Ascendant's focus on preparation rather than manual combat.
Adventure reports also gained stored narrative variation. The report remembers the version generated for that journey, so reopening it does not silently replace the character's story with different wording.
Equipment with an identity
Generic generated item names were replaced with complete themed equipment sets. Inventory comparisons show how a discovery relates to the currently equipped item, while Traveling and Legendary Merchant stock widened the routes through which gear can enter the character's journey.
Equipment remains a supporting layer: it improves Adventure capability, but the Power needed to reach harder challenges still begins with completing real-life Quests.
Real movement in an active Adventure
On Android, an active Adventure can use an optional walking boost from the device step counter. The boost recognises movement made during the journey and applies it within the Adventure system without turning steps into direct XP or attribute purchases.
Reminders that stay optional
Local Quest reminders and Adventure-completion notifications were added as opt-in tools. Notification preferences are stored on the device, and reminders follow Ascendant's local Quest-day boundary rather than requiring an online account.
These systems passed the automated and debug-build checks recorded for the milestone, while Android permission and delivery behaviour continued to be refined through later internal-testing releases.

