Devlog

Building a Profile Around the Journey

Ascendant is centred on one character who grows over months and years. The 20 July milestone expanded Profile into a record of that journey rather than a smaller copy of the Character screen.

Recognition beyond raw numbers

The Version 1 Profile hub now brings together Achievements, Titles and Chronicle records. Achievements track confirmed milestones, unlocked Titles can be equipped as part of the character's identity, and the Chronicle preserves major moments such as early Quests, Adventures and regional victories.

Profile also gained journey history, local JSON backup through the clipboard and a guarded full-progress reset. These tools remain local-first: they help the player understand and protect one installation's journey without introducing an account or cloud-sync system.

Thirty portraits, one lasting identity

The portrait catalogue expanded to thirty choices across the five Archetypes, with three masculine and three feminine portraits for Warrior, Scholar, Guardian, Explorer and Fortune Seeker. Character Creation offers the original ten as starting choices; the other twenty can be purchased once with in-game Gold and then remain permanently owned.

Portrait and Profile-frame selection now live together in one appearance editor. Existing saves preserve a previously selected non-starter portrait by migrating it into permanent ownership instead of taking the choice away.

Settings for regular use

The same pass added configurable Quest reset time, 12- or 24-hour display, guidance, sound and haptic preferences. Achievements, Titles, Chronicle, Data & History and Settings also adopted Ascendant's shared submenu structure so they feel connected to the game rather than separate utility pages.

A persistent identity, still being tested

The Profile and portrait systems passed their automated checks and debug builds during the July implementation pass. Layout, long-term migration and physical-device presentation continued into later internal releases, particularly as portraits and frames became part of the Merchant and regional progression systems.